I am Lino DRIEGHE, a Belgian concept designer with a primary skill in creating environment and vehicle concepts and designs. Clients include various companies and individuals such as Alderac Entertainment Group, DeviantArt, Fabrique Fantastique, Fantasy Flight Games, I Got Games, KBC Group, SideFX, Studio Voltz, Tomorrowland, Wyrd Games, etc.
Appeared in ImagineFx (FXPosé; issue 172, Workshop; issue 173).
I’m currently working full time on We Who Are About To Die, a Gladiator RPG/Roguelite with physics based combat. Available on Steam
Please send me an email for availability.
Some insights into what it’s like working together:
”Lino produces great results and delivers on time or sooner. He is also very easy to communicate ideas to.
I would recommend Lino for any concept art project and I for sure, will use his services again and again.
Great results, professional and reliable.”
-Jason Skitterall, Rockwork Artist, Koda Creative
“Working with Lino was a pleasure. We briefly explained the project to Lino and he immediately surprised us with concept art that really matched our vision of the project. His artwork has provided us many new and fresh ideas and helped tremendously to provide our management a perspective of how the final product could look like. The design style of Lino is really unique but very accessible to everyone. I definitely recommend Lino’s artwork to anyone who is looking for some great artwork to enhance their projects.”
-Sven Graindor, Creative Director, KBC Group
”Lino provided me with environment art for my story-based game. He was technically accurate while creating a beautiful aesthetic. His knowledge of color and lighting is very strong.
I’m looking forward to his contributions to my upcoming projects.”
-Michael Ahn, Narrative Consultant, Golden Bough Consultants