Hello everyone, Here is what I did the past week. Things I worked on as practice, to study and improve on: My current goal is to make a finished concept piece where I integrated Blender 2.8 to my workflow. To Read more
Category: How I work
Central Chamber Environment Concept Painting – Process overview
Recently I finished this environment concept done for DeviantArt. They assigned me a panoramic type of piece of a temple chamber with ten statues in it, all facing a pedestal in the center with a mask. The idea was to Read more
How I study and build my Visual Library
It has been quite for some time now, but that didn’t mean I was doing nothing! Recently, for about a month now, I focussed on my drawing skills again. Not only to get more confident drawing with pen and pencil Read more
4 Tips to Improve Your Painting Speed in Photoshop
Being a good digital artist is not only about being good at communicating ideas with pictures, but also being a fast and efficient worker when painting. Often times I see my students struggle with this. Normal because most of them Read more
Add color to your greyscale renderings with photos
In this post I want to explain my process of making color studies with photos, and how using those photos will speed up that process. Photos are not only great to add some texture and material definitions, but photos can Read more
The Girl: How Mood Paintings fit in an environment production pipeline
A year ago I was contacted by Fabrique Fantastique to create some mood paintings of desolate landscapes for an upcoming project The Girl by Belgian visual artist Hans Op de Beeck. It tells the story of a girl on a Read more
Study and paint rocks digitally
While I was studying the small village of Ronda to broaden my Visual Library (what is Visual Library and why it is so important), I made a tutorial explaining how I would paint rocks digitally in Photoshop. Something I miss Read more